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Dimension X (video game) : ウィキペディア英語版 | Dimension X (video game)
''Dimension X'' is an action game for the Atari 8-bit family released in 1984 by Synapse Software. It was designed by Steve Hales, who previously wrote ''Slime'' and ''Fort Apocalypse'' for Synapse. ''Dimension X'' is a vehicle-based, first person shooter in the vein of Atari's ''Battlezone'' and Novagen's ''Encounter'' (distributed in the US by Synapse). ''Dimension X'' was advertised over nine months before being available, the ads featuring what appears to be a texture-mapped ground plane using a technique promoted as "altered perspective scrolling." The printed ad also showed a 64 sector map on its own screen, which was not in the final game.〔 ==Reception== In a new product overview in ''ANALOG Computing'', Lee H. Pappas wrote: "The only outstanding feature of the game is the scroll-in-any-direction moire pattern landscape."〔 In the review in the same issue, Robert T. Martin concluded it was "disappointing," and also criticized the box art for showing features that don't exist in the game, such as tanks and spaceships.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Dimension X (video game)」の詳細全文を読む
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